QuothHC/Guides/Basic Survival


This guide will show you the basics to staying alive in this mod pack, and show a few helpful tricks. 


To survive there are 4 main things you need to pay attention to:
  1. Health
  2. Hunger
  3. Thirst
  4. Body temperature
Health is the most important as this is your lifeforce, just as in vanilla minecraft. It can be increased beyond the maximum via heart canisters

Hunger is now more of a challenge - basic/ unprepared food such as berries and pork chops will hardly fill the meter. What you want to do is make complex meals which will fill you up a lot (some can fill the meter from 0-20) and also give a well fed buff that boosts your natural regeneration. If your hunger gets lower that 3 bars you will not be able to sprint and get slowness, mining fatigue and possibly nausea which get worse the hungrier you become.

Thirst. This is the meter in the bottom left with the water bottle icon and is pretty straightforward. Right click on water to drink or collect it in bottles to drink later. However, be careful where you drink because swamps and jungles can have dirty/ contaminated water, giving you poison and hunger potion effects - you can purify water by cooking the dirty water bottles in a furnace or heating it in a cauldron. Thirst is generally more of a problem in hotter biomes such as deserts and jungles where you will get dehydrated.

Body temperature is the least important of the four but is still worth keeping an eye on. Your temperature is changed by which biome you're in (i.e. desert, forest, ice plains), how near you are to certain blocks (i.e. torches, fire, lava, ice), if you're in water and also the time of day. A visual warning of getting hot is sweat particles coming off you, and if you get too hot you will get heatstroke and too cold hypothermia. Some neat ways to stay colder in a hot biome are drinking icy water, staying in the shade and standing in water; and to get warmer in a cold biome you can wear armour and huddle up next to mobs or other players.

You generally start the same way as vanilla; punching trees. (Watch out for falling logs landing on your head)

Right click a grave to read it. These are randomly generated throughout the world as well as dropped by players when they die.

They mostly just have bones and rotten flesh but can have much rarer items. Player graves will store all their items and you can break it or the block under it to get your stuff back.

Wooden tools are next on the todo list unless there's gravel nearby (in which case go straight to flint).

Definitely forage for berries and root vegetables wherever you go.

Keep an eye on the sun; by nightfall you want to be somewhere safe with enough food and water to get through the night.

It's definitely worth exploring a bit before you settle down, even if it is to find other players. (hope they're friendly)

Villages are incredibly useful - they can have tonnes of useful items in the blacksmith's chest as well as some tinkers' construct buildings. Watch out for ones with graveyards though since there will spawn even more zombies at night.

The blacksmith's chest.

A chest in a workshop; usually there are enough parts to make a useful tool using their tool station.

You can use the tabs on the left to show the needed parts for the tool.

Frying pans can be used to cook food on the go and also have decent knockback.

Getting tools like this early on is a huge advantage since you need a smeltery multi-block structure to make metal tool parts and the smeltery can be tough to make.

Choose the 3rd tab in your inventory to open the dual wielding interface. If you manage to get a heart canister, the slot for it is in the 2nd tab.

It's not a good idea to stay in a village overnight because of the huge amount of zombies that spawn there. Also stealing their crops is a great source of food.

Some villages will have huge mine shafts which can be worth exploring.

Steal gravel from their paths like the rebel you are.

Your first night... You want to find somewhere you won't be attacked. Also don't bother making a bed since sleeping is disabled.

Classy.

All the different cobblestone variables can be used in the crafting recipes; the only exception is for tinkers' construct where you need vanilla cobble. You can use the crafting recipe 2x2 modded cobble = 4 vanilla cobble.

Now is the time to make charcoal/ find coal and read your starting book to get the hang of tinkers' construct.


 
Backpacks are extremely useful, especially if you want to explore for a while before you settle down. They are basically hand-held chests; right click with it to open, shift+right click to rename and you can craft it with a dye to recolour it. On the left is a nice trick if you want a bag but can't find any cows.

Gravel to flint recipe.

Flint tools are very useful, especially if you have not yet got tinkers' construct.

Buckets are underrated.

Getting some water.

Right click to drink. (it detects the right click on a block below it, so aim there)

Smelting sand into glass.

Making some bottles.

These are very useful if you are travelling and are stuck in a biome with dirty water for a while.



Toggle mobs on the minimap with the "-" key and zoom in with the "=" key.

Make a waypoint with"," and open the large map with "."

These keybinds can be changed by pressing "m" to open the minimap options.


Press "f" to switch between dual wielding and not.

Squid and sheep now drop meat.

Get lava when you see it - it's used to fuel smelteries.

Block hardness is doubled to encourage caving and not stripmining.

Hold a light-emitting item/ block to light up the area around you.

Icy water from a snow biome - great if you're going to travel through a desert or jungle.

Gravel ores must be mined with a tinkers' construct shovel.

Armour heats you up quite a lot.

Redwoods are the best source of wood if you manage to get a lumber axe.

Some villagers sell amazing meals.

Another Blacksmith's chest.

You can harvest crops by punching them, but if you right click instead, it will give you the produce and also replant it instantly.

Naturally spawning melon in a certain biome.

One style of overground dungon. (watch out for ones with TNT)

Grout to seared bricks - follow the starting book and make a smeltery.

There are some extra recipes, so make sure to use NEI if you're not sure. 




No comments:

Post a Comment